Digital Performance This group of projects catalogues, analyses, and evaluates the tremendous advances in digital innovation, which artists and stakeholders in the creative industries have made during the pandemic. Analogue Performance and Creative Industry Structures These projects have examined how hybrid modes of performance, and new, more responsive structures in the creative industries, have offered […]
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About the project This project has grappled with the problems created by class privilege and racial and cultural hierarchies within the arts and creative sectors. Its aim is, through collaborative practice, to establish ways of working that can counter barriers to entry and progression. Researchers have critically explored principles to inform new leadership models using […]
About the project This research examined the way in which the COVID-19 pandemic has led to scenes and experiences of shame: around catching and transmitting the virus, and behaving in ways deemed to be irresponsible, stupid, or selfish. Findings showed that some interventions during the pandemic caused or heightened shame, when public health (both viral […]
About the project This research looked into the experiences of the deafblind community in Scotland and across the UK during COVID-19. In collaboration with Deafblind UK and Deafblind Scotland, the social experiences of participants were gathered using interviews and audio diaries. Key policy recommendations include: Principal Investigator Dr Azadeh Emadi(University of Glasgow) Project Website Policy […]
About the project This study assessed the impact for mental health of restricted access to arts and culture in the Liverpool city region during the pandemic. It aims to provide both the evidence for, and the tools to assess, the cost to public mental health of the loss of arts and cultural provision as well […]
About the project This project investigated the value and potential of inclusive online community arts for learning disabled people during COVID-19 lockdowns. In collaboration with Mind the Gap Theatre and Totally Inclusive People, a model for online practice (‘the Creative Doodle Book’) was developed and trialed, primarily with people with learning disabilities, but also in […]
About the project The focus of this project has been on people experiencing lockdown, self-isolation, and shielding. It has assessed the effects for health and wellbeing of arts and creative activities during this time. In particular, research has explored the impact of engagement on those who are vulnerable as a result of economic, physical, psychological […]
by Pascale Aebischer, Des Fitzgerald, Sarah Hartley, Rachael Nicholas and Victoria Tischler In this blog post, we present a snapshot of what we have learned about the distinctive Arts and Humanities contribution to Covid-19 research and recovery and the positive impacts this research has had on society, culture, health and decision-making. The Pandemic and Beyond team has reached the end of the phase of work dedicated to bringing the researchers […]
By Emma Roe*, Paul Hurley*, Charlotte Veal** and Sandra Wilks***. Project: ‘Routes of infection, routes to safety: Creative mapping of human-viral behaviours on the bus to understand infection prevention practices’ On a day heralded by some, including members of the UK government before it took a more cautious tone[1], as ‘freedom day’, the Prime Minister, […]
Communication and emotion have been crucial challenges of the Covid-19 pandemic, which has forced the Creative and Cultural sector to turn to the digital world and operate online. Although not over yet, learning from the lessons of the pandemic has enabled creative communities to stand together and collaborate in shaping the post-pandemic future. In this […]