Innovation and adaptation, including the move to digital, has been a feature of individual and organisational response to the pandemic across the arts and creative sector. Arts and Humanities research exploring this has exposed a need for wide-ranging skills development and training in the cultural sector to support future inclusion and accessibility and to ensure […]
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Arts and Humanities research during the pandemic has shown how the crisis is galvanising practitioners and stakeholders in the cultural sector to find new models for producing work and for reaching audiences. However, it has also exposed structural inequalities and exclusions for audiences and for the sector’s workforce. Technological innovations, including hybrid modes of digital and […]
Digital Performance This group of projects catalogues, analyses, and evaluates the tremendous advances in digital innovation, which artists and stakeholders in the creative industries have made during the pandemic. Analogue Performance and Creative Industry Structures These projects have examined how hybrid modes of performance, and new, more responsive structures in the creative industries, have offered […]
About the project This project investigated the potential role of live outdoor performance events in sustainably “building back better”. It used a practice based approach, commissioning environmentally attuned outdoor performance events in the city of Exeter, held in accordance with pandemic regulations, and employed interview and survey research with artists and local authority events officers […]
About the project This project investigated the value and potential of inclusive online community arts for learning disabled people during COVID-19 lockdowns. In collaboration with Mind the Gap Theatre and Totally Inclusive People, a model for online practice (‘the Creative Doodle Book’) was developed and trialed, primarily with people with learning disabilities, but also in […]
About the project This project has aimed to identify new and creative ways for actors, dancers and other performing arts professionals to rehearse and interact together in shared online spaces, and to produce collaborative live performances from remote sites. Through a series of residencies, and breaking from the paradigm of the web conference, the Telepresence […]
About the project The COVID-19 pandemic has prompted a culture change across many arts organisations, from a rigid focus on venue-based programmes to a more agile combination of indoor, outdoor, and online activities. This shift has resulted in unanticipated and previously unimaginable accessibility and inclusion benefits. This project sought to identify these benefits, investigating how […]
This blogpost records synchronous and asynchronous conversations between Pascale Aebischer, of the Pandemic and Beyond coordination project, and Luba Pirgova-Morgan, who is examining the impact of Covid-19 on research in the Global Challenges Research Fund and the Newton portfolios, as part of the PRAXIS project at Leeds University. Pascale: We’re both of us working with a large number of researchers who […]
by Pascale Aebischer, Des Fitzgerald, Sarah Hartley, Rachael Nicholas and Victoria Tischler In this blog post, we present a snapshot of what we have learned about the distinctive Arts and Humanities contribution to Covid-19 research and recovery and the positive impacts this research has had on society, culture, health and decision-making. The Pandemic and Beyond team has reached the end of the phase of work dedicated to bringing the researchers […]
By Professor Matthew Reason, Principal Investigator of the ‘Creative Doodle Book’ project. The Creative Doodle Book project is a collaboration between Matthew Reason of York St John University, learning disability arts company Mind the Gap and Vicky Ackroyd of Totally Inclusive People. A recurring feature of the UK government’s guidance during Covid-19 concerned ‘shielding,’ giving […]